Revit 2024 – Using Path of Travel for Site Models

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By Dennis Collin

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I was recently asked about using Path of Travel lines on a site model. The idea was to be able to estimate how far it was for someone to place their refuse bin at a collection point.  Unlike a fire evacuation plan, there were no building walls or doors to define the quickest, just elements modelled as site elements, toposolids and ordinary CAD linework.

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Despite being intended for use within a building model, path of travel calculations can be performed on a plain, dumb, line based 2D CAD drawing file. With the introduction of way points and disabling obstacle categories in options, a route can be traced from a nominal start point to a given location.

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Should there be a need to introduce a ‘vertex’ to allow for a safe road crossing, or a more credible route, a waypoint can be added by selecting the line and click to add a waypoint location.

The resultant line can be colour coded with visibility graphics or object styles for clarity and scheduled and tagged like any Revit family.

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Unfortunately, at the time of writing (Sept 2023) there are no ways to supress or configure the waypoint vertices or arrow heads, but by thickening the line to a heavier line weight, it does suppress the visibility of the vertex corners to a degree. Hopefully this limitation will be addressed in a future version of Revit. This function could be used on any site model that is not wholly a building to provide an indication of a evacuation route and the time it would take to arrive at the muster point.

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